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Robert Huebner

Advisor San Francisco Bay Area, US

Gaming entrepreneur with dual technology/product background. Early multiplayer gaming pioneer; Blizzard, LucasArts, Kixeye, GDC Advisor.

Gaming entrepreneur with dual technology/product background. Early multiplayer gaming pioneer; Blizzard, LucasArts, Kixeye, GDC Advisor.

followers
following
8 vouches

Primary Skillsets

  • Business Development
  • Mobile Engineering
  • Operations
  • Product

Primary Cofounder Skillsets

  • • Business Development
  • • Mobile Engineering
  • • Operations
  • • Product

Involved In

Positions

Executive Producer Electronic Arts (EA) June 2014 - present
Vice President Software Development Athos March 2014 - June 2014
Vice President of Engineering & Executive Producer nWay Inc. August 2013 - January 2014
Executive Producer KIXEYE December 2012 - June 2013
Head of Studio Nihilistic Software January 2002 - November 2012
CTO Nihilistic Software January 1998 - January 2002
Senior Programmer Blizzard Entertainment 1997 - 1998
Senior Programmer LucasArts 1995 - 1997
Programmer Parallax Software 1994 - 1996
Programmer, OS & Libraries Convex Computer Corporation June 1992 - November 1993

Education

Purdue University Computer Science 1988 - 1993

Interested In

Joining an Early Team
Advisor With
  • • Fundraising
  • • Graphic design
  • • Game design
  • • Marketing Strategy
  • • Strategic Partnerships
  • • User Experience Design
  • • User Interface Design
  • • Virtual Reality
Markets of Interest
  • • Cloud Services
  • • Consumer Electronics
  • • Games
  • • Media
  • • Mobile
  • • Wearable Tech

You Should Know About Me

Key Strengths

Product management • Game development • Mobile Games • Software Engineering Leadership • Virtual Reality • Free-to-Play Design • Game Engines • Multiplayer Gaming

Key Accomplishments

I've worked in the gaming industry through multiple generations and from nearly all aspects, from being an early pioneer in 3D and multiplayer gaming (Descent, Jedi Knight, Starcraft), to working on live MMO games earning $5m+ monthly. I've founded gaming companies before and grown & run them for many years. I am excited by the transition from 2D mobile games to a world of 3D immersive experiences, while building on what we already know about finding & building large audiences for games.

How I like to work with people As a Cofounder

Looking for people with games in their blood and the passion and connections to make the first great VR-enabled game world.

As an Advisor

I'm passionate and generous with my knowledge of gaming and gamification, and excited to explore ways that world can intersect with other products and services.

8
Vouches Received

4
Vouches Given

Think Robert is awesome?
Vouch for them.

Harley Baldwin
We worked together at Nihilistic Software
Robert knows the value of a talented team - he finds smart people and listens to their input before making educated decisions. He works his ... contacts, and he is a true tech enthusiast in his own right.
Harley Baldwin
We worked together at Nihilistic Software
Robert knows the value of a talented team - he finds smart people and listens to their input before making educated decisions. He works his ... contacts, and he is a true tech enthusiast in his own right. His is the first opinion I seek out with a new idea.
David Paul
We worked together
Rob has a true love for the work in which he is involved. He's got a ton of experience running his own company, and is a great leader to his ... employees.
Stewart Kosoy
We worked together
He started and ran a successful software development studio for many years. Having been in the video game industry for 25+ years, I understa ... nd how difficult that actually is to accomplish.
Chris McGee
We worked together at Nihilistic Software
Robert is a talented engineer, a confident company lead, and an excellent, straight up communicator. I was impressed immediately by this whe ... n i was hired at Nihilistic. He ran his company with a level of transparency that made it clear he respected everyone's opinions and talent. he is definitely one of the best CEOs I have worked for so far.
Mark Kern
We worked together at Blizzard Entertainment  •  CEO & Chief Creative Officer, Red 5 Studios and CEO, Red 5 Studios.
Rob has already done the school of hard knocks by creating one successful company. If he's ready to do it again, you can take that to the ba ... nk.
Steve Tietze
Chief Web Architect, TouchFactor. Previously Game Designer, WhiteHarvest LLC.
Jack Sorensen
Consultant, Consultant. Previously President, The Playforge.

Howard Marks
Managing Partner, Start Engine. Previously CEO and founder, Acclaim Games Inc..

Raph Koster
Independent designer and consultant. Ex Disney, Sony, EA.
Deep knowledge of MMO back to the origins of the genre. Great writer and a visionary in games.

Jack Sorensen
Consultant, Consultant. Previously President, The Playforge.
Jack has done it all - run studios, licensing, business development, you name it. And an all-around good guy to work with.

Mark DeLoura
Previously Senior Advisor for Digital Media, White House Office of Science and Technology Policy. Previously Fellow, Learning Games Network.
Mark's a great guy, devotes a lot of time to help the gaming community, and always manages to find the coolest jobs that you never knew exis ... ted!